Les articles

What’s up #11

In gamification news: the top 9 gamification elements of a top gamifier; the scientific foundation of another top gamifier’s framework; the gamification of a news item; a good reminder on how to succeed in...

A Productivity App for a Better You AND a Better World

What if a productivity app could work for our own AND a greater good? Find out more about Forest - an app that helps us shut out digital noise for our own benefit and...

Pokemon Go: A good model to follow in gamification

It’s the huge fad of the past weeks. Even though it’s a game and not a gamification process, we can find in Pokemon Go many mechanics that “gamifiers” should take inspiration from!   Ok, we’re going...

UNU: The Platform that Gamifies Human Swarm Intelligence

What is Swarm Intelligence? Can humans swarm? Do we make smarter decisions and more correct predictions as a collective? And how these questions led to the development of a gamified platform which is at...

What’s up #10

What are the latest topics in gamification? An infographic about education gamification ; the use of gameful design in learning ; why you get more done when you gamify your life ; a focus...

Play and Learn Argumentation and Programming on Mars

In our first Gamification Goes to Space article, we told you about NASA’s gamified portal Be A Martian, dedicated to popularizing scientific space exploration and the potential of the human-robotic partnership. We now take...

What’s up? Focus on PokemonGo!

Pokemon Go is THE game everyone is talking about. This app can be (and will be) used in fitness, education, marketing, among many other areas. But what is Pokemon Go? A gamified app? A...

For successful learning, nothing is better than failing

Being wrong is a way to learn. Providing that you identify your mistake. And in many games, it makes the player reach the optimal gameplay or understand the goal. This kind of mechanics is...

Gamification Goes to Space: Play & Learn on Mars

If you’re planning a mini-break for the coming weekend, maybe you needn’t go to Lost Planet but can explore the Red Planet instead! We bring you a selection of Mars-themed serious games and activities...

EdTech for Juniors: Prep Baby for Next Play Date with PeppyPals App!

As every parent knows, the playground all too often turns into a battleground and the sandbox is an arena for much anger and frustration besides the occasional peace and fun. How does your toddler...

What’s up #9

What are the latest hot topics in gamification? Four ways to transform e-learning through gamification. Five misconceptions about gamification design. The use of gamification in banking and in call centers. And a useful reminder...

Creativity and Gamification Fight Urban Air Pollution: TreeWifi and Pigeon Air Patrol

According to the World Health Organisation, over 80% of city dwellers across the world breathe polluted air, making it the greatest environmental risk to health. Here’s how two original projects involving pigeons with backpacks...

Games That Make Us Cry: That Dragon, Cancer and Life Is Strange Awarded at...

  Back in 2004, Steven Spielberg famously threw down the gauntlet on video games: “I think the real indicator will be when somebody confesses that they cried at level 17." Among this year’s Games...

What’s up #8

This week in gamification news: 6 tips for short term gamification, 4 ways gamification helps cybersecurity, tech that makes learning addictive, wearables that help people recover after a stroke, and the question: has gamification...

Octalysis Prime, the new project by Yu-Kai Chou

Learn gamification in a gamified way. Here is a project by Yu-Kai Chou, one of the most influential gamification specialists, via a crowdfunding campaign. The goal has been reached less than one day after...

Define Gamification

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