Gamification Design: What’s fun got to do with it?

Fun is what’s on every game designer’s mind. All the time. And games being our big brothers and role models in most things, fun is a revered and all-powerful deity in gamification practice and theory, as well. But what is fun? And can you ‘design for fun’ or is it a byproduct of good design? Continue reading Gamification Design: What’s fun got to do with it?