Digital Games and Edutainment for Financial Literacy

With just one-third of the world’s adult population being financially literate, it will take massive public-private efforts for the children of today to reverse this trend in the future. Realizing they have a high stake in financial education, bank and credit institutions are increasingly investing in gamified ‘edutainment’ targeted at young children and teenagers. Continue reading Digital Games and Edutainment for Financial Literacy

What’s up in gamification #14

The current focus on customer-centric experiences has led to increased interest and stepping up of gamification efforts in the financial sector. This week’s picks include 5 overview articles and two award-winning apps, all in the field of banking and financial services gamification. Continue reading What’s up in gamification #14