Digital Games and Edutainment for Financial Literacy

With just one-third of the world’s adult population being financially literate, it will take massive public-private efforts for the children of today to reverse this trend in the future. Realizing they have a high stake in financial education, bank and credit institutions are increasingly investing in gamified ‘edutainment’ targeted at young children and teenagers. Continue reading Digital Games and Edutainment for Financial Literacy