As highlighted in a Business Insider Intelligence report, the gamification market has grown from an estimated $400 m in 2013 to $2.8 billion in 2016. This week’s selected recent articles take a closer look at the use of gamification and games as behavioral assessment and sourcing/filtering tools in unbiased, skill-based recruiting worthy of the 21st century. Continue reading What’s up in gamification #15
Tag: recruitment
[INFOGRAPHIC] What is/What is not workplace gamification
PBS: Points, Badges and Leaderboards. It is considered to be the basic trio – however not enough itself – in every gamification system.
Continue reading [INFOGRAPHIC] What is/What is not workplace gamification
The Case for Creative Recruitment
Whether by reducing costs, targeting new recruits more accurately or making you stand out from your rivals, a creative – or even better, gamified – recruitment campaign will give you an edge to hiring that rare pearl for your company. Continue reading The Case for Creative Recruitment
What’s up #3
A quick scan of the latest news in gamification: government gamification of tax collection, the mistakes commonly made and the traps to avoid in game design, the gamification of recruitment and an important reminder: don’t forget women when you create a gamified experience! Continue reading What’s up #3